You can find my CV here.


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Computer graphics

three graces

Three graces is one of my first experimentation with Blender. I tried to create something with a good composition, it has to be a triptic of three squares. I discovered the texture node editor and mess around with it to denaturate those feminine figures with vivid and saturated colors.


I try to recreate the mercenary character from the game Risk Of Rain 2.
I did the modeling, the painted textures, and rigging/posing.


Started from a tuto now we're here.


collection of stuffs

poster design

some posters i did when I was at the IUT because I was com manager in the student association.

Game Jam

Burning Desire


Does Size Matter

Prince and the Flower


I try to find ways to me the more creative possible when I'm coding. I mainly host my personal projects on Github.

updated: 12/11/2020, 10:33:41 PM